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유영과 보행이 가능한 생체모방 수중 로봇의 설계개념과 근사모델을 활용한 모의실험

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dc.contributor.author김희중-
dc.contributor.author전봉환-
dc.contributor.author이지홍-
dc.date.accessioned2023-12-22T07:31:30Z-
dc.date.available2023-12-22T07:31:30Z-
dc.date.issued2014-01-01-
dc.identifier.urihttps://www.kriso.re.kr/sciwatch/handle/2021.sw.kriso/7971-
dc.description.abstractThis paper describes the desin concept of a bio-inspired legged underwater and estimating its performance by implementing simulations. Especially the leg structure of an underwater organism, diving beetles, is fully adopted to our designing to employ its efficiency for swimming. To make it possible for the robot to both walk and swim, the transformable kinematic model according to applications of the leg is proposed. To aid in the robot development and estimate swimming performance of the robot in advance, an underwater simulator has been constructed and an approximated model based on the developing robot was set up in the simulation. Furthermore, previous work that we have done, the swimming locomotion produced by a swimming patten generator based on the control parameters, is briefly mentioned in the paper and adopted to the simulation for extensive studies such as path planning and control techniques. Through the results, we established the strategy of leg joints which make the robot swim in the three dimensional space to reach effective controls. to employ its efficiency for swimming. To make it possible for the robot to both walk and swim, the transformable kinematic model according to applications of the leg is proposed. To aid in the robot development and estimate swimming performance of the robot in advance, an underwater simulator has been constructed and an approximated model based on the developing robot was set up in the simulation. Furthermore, previous work that we have done, the swimming locomotion produced by a swimming patten generator based on the control parameters, is briefly mentioned in the paper and adopted to the simulation for extensive studies such as path planning and control techniques. Through the results, we established the strategy of leg joints which make the robot swim in the three dimensional space to reach effective controls.-
dc.format.extent10-
dc.language한국어-
dc.language.isoKOR-
dc.publisher한국로봇학회-
dc.title유영과 보행이 가능한 생체모방 수중 로봇의 설계개념과 근사모델을 활용한 모의실험-
dc.title.alternativeBio-inspired Walking and Swimming Underwater Robot Designing Concept and Simulation by an Apploximated Model for the robot-
dc.typeArticle-
dc.publisher.location대한민국-
dc.identifier.doi10.7746/jkros.2014.9.1.000-
dc.identifier.bibliographicCitation로봇학회논문지, v.9, no.1, pp 266 - 275-
dc.citation.title로봇학회논문지-
dc.citation.volume9-
dc.citation.number1-
dc.citation.startPage266-
dc.citation.endPage275-
dc.description.isOpenAccessN-
dc.subject.keywordAuthordiving beetle-
dc.subject.keywordAuthorbio-inspired legged underwater robot-
dc.subject.keywordAuthorswimming locomotion-
dc.subject.keywordAuthorsimulator-
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